Gaia has long been defended by the Garou, primal warriors capable of taking the form of man, wolf, or monster. The inexorable corruption of the Wyrm, the paralyzing webs of the Weaver, and the chaotic cycles of the Wyld form a trinity within which Gaia is buffeted by forces malevolent and apathetic alike.
The Garou seek to protect Gaia from these forces, waging war against spirits, mortals, and nameless horrors. Their own pride, often as not, serves as yet another foe for these protectors and crusaders. Fighting among themselves for glory and prestige, the tribes of the Garou nation are failing in their divine struggle.
Many say that the battle cannot be won. Perhaps that is true. But the Garou refuse to simply lie down and die. Individuals, packs, and entire Septs keep the fight alive every day.
This is the story of one such pack, setting out to push back against the darkness in whatever way they can. Whether these young warriors seek battle with the Wyrm, the destruction of the Weaver’s creations, or rejuvenation of the Wyld is up to them.
Gaia can use any reprieve, however brief, from the trinity’s constant onslaught.
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For information about Werewolf: The Apocalypse, check out the fairly comprehensive Wiki page!
http://whitewolf.wikia.com/wiki/Werewolf:_The_Apocalypse
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This game is intended to be relatively short, in nature. The story will not be ongoing; once a direction is decided on between me and the players, the story will follow (as closely as possible) a traditional structure, with a defined ending.
Hosted and narrated by:
Ben Ravensdale (Koralk)
Completed 10/13/17.
Scenes played: 3
License: Community License