Get ready to have your intergalactic wrestler fight for glory, honour and most of all, to become the undisputed Intergalactic Super Muscle Champion!
Overview:
Taking place in the year 3090, Intergalactic Super Muscle Wrestling (ISMW) is the most extreme, real and exciting sport in the United Galaxies. Wrestlers from all over the universe, from every planet and race, compete to reach the ultimate title of Undisputed ISMW champion. Do you have the guts and grit to make it to the top?
Tone and setting:
Its anime meets WWE meets tele-novella in this ridiculous and over-the-top the wrestling world. You may find yourself in an electric-laser cage match on the receiving end of a 10 flip powerbomb from 20 feet up, or caught in the crushing bearhug of a 6 armed alien-demon.
Ridiculous…but realistic: The game should have a cartoony feel with over-the-top moves and characters (see 10 flip powerbomb above), but maintain some element of realism. You need to use your judgement for the betterment of the story.
Example 1: You may get pile-drivered from a rockman after he jumped 10 feet up and you still kick out (because it’s just one of his regular moves), but if a friend of his runs interference and hits you in the back of a head with a golf-club, you may get knocked out a lose the match (Wrestling logic applies)
Example 2:,You might be a small, acrobatic character fighting an 800 lbs sumo. Throughout the match, you shouldn’t be able to lift him up, and will need to write accordingly. However, if at the end of the match, you get a heroic 2nd wind, and defy logic by picking him up for your finisher (think anime logic).
How the game works:
Like a “Choose your own adventure” but with more spandex…
We’ll be using the Storium card mechanics but with a slight change up to make sure the game stays interesting and unpredictable for players. At the end of every move made by the Narrator, I’ll give the characters challenges on how they start their next course of action (e.g. Perhaps a move, option to cheat or play it straight, etc). Depending on the choices made (Strong/Weak outcomes), and how interesting you make your scenes in the match will determine if you win or lose. The outcome of each match will be decided by the Narrator.
When players make great moves or write really compelling scenes, they may score bonuses like “Exceptional kick-out” which they can play in any match to sway outcomes in their favour.
Tips to win:
-Stay true to your character (If you’re a baby-face, don’t grab a chair and cheat, and if you’re a heel, DO grab that chair!)
-Don’t always make yourself have control of the match all the time. Keep the pacing realistic and interesting. If you’re up against a much stronger opponent, maybe jobbing the match could be more interesting for the story and get you some bonuses
Flow of the game:
the ISMW league airs it’s episodes once a week (Monday Night Muscle Madness!). At the beginning of each episode or Pay-per-view, I’ll post line up of matches, type of match and the order they happen in. Sometimes, it might be required that players need to have backstage/locker room/interview scenes as they wait for other matches to finish if chronology is critical to the scene (e.g. One of your friends is getting ambushed in the ring by a ton of heels, and you need to come in and save the day before/after your own match).
Most importantly… Have fun!
Game inspired by the Anime Kinnikuman
Wrestler backgrounds and Moves
Alexei Astrovic
Special Move: Asteroid Smash (Alexei jumps onto the ropes, uses them to catapult up and comes does 5 ganor flips before landing on his opponent in a pinning combination.
Signature moves: Super-kick, Flying out of the ring somersault splash
Entrance: Up-beat techno music with a lot of lasers
Background: Alexei grew up in the Russian farming colony of New Moscow. From a young age, his parents instilled in him a strong work ethic and unwavering sense of right and wrong. Using the gifts his parents gave him, Alexei would spend his nights working out and practicing high-flying stunts onto hay-bails in his family’s barn. When he was finally of age, he started competing in local wrestling matches, quickly rising the ranks and capturing the hearts of the fans. Now at 24, he’s one of the youngest wrestlers in ISMW.
Shuma-Goran
Special move: Spider Hold (standing behind his opponent, Shuma uses his 6 arms to lift up and stretch out his opponent in a devastating submission hold: 2 hands pull back on the head, 2 arms grabbing his opponent’s arms and his 2 lowest arms pull back on his opponent’s legs.
Signature moves: 6-armed bearhug, Shuma-driver Pile-driver (Lifts his opponent up like a suplex, and uses his 6 arms to stretch their arms and legs out before he drops to the ground in a spoke pule-driver suplex).
Entrance: Creepy music with gongs and bells
Background: An alien demon from the planet Hades 9, Shuma-Goran will stop at nothing to prove that he is the most powerful wrestler in all the united galaxies.
Dallas Steel
Special Move: Rodeo Slam (Pick opponent up in a fireman’s carry and then swings them by their head in a 720 degree circle into a stomach slam (think Brock Lesnar’s F5 but with 2 full spins)
Signature moves: Flying clothesline, Drop kick, Belly-to-belly suplex
Entrance: Rock music with red/white/blue pyro technics from the ground
Background: Dallas loved the ISMW league since he was a kid and spent his life dreaming of becoming a pro wrestler. His idol was and still is Horus Hercules, which is why Dallas’ style emulates that of the former champ: play by the rules, never-give up and be kind to your fans. He’s lived by that motto since his first day in the ISMW league and so far, it’s worked out pretty well for him.
Jonny Atom
TBC
Horus Hercules
TBC
Hosted and narrated by:
Shaun (Shaun)
Started 12/24/16.
Scenes played: 4
License: Community License