Genre: Thriller. Players: 3-4
Frank Wilton destroyed your life.
How? Maybe he murdered your child. He burned your business to the ground. Your husband is now locked up in a mental hospital after what Frank put him through. He attempted to murder you and badly burned you in the process.
The fact is, Frank’s a very bad man. He’s done unspeakably bad things.
And now, you’ve got caught him. Your little circle of vigilantes have him in a dingy basement, handcuffed to a chair. Letting him go, of course, is out of the question. Now the only question is: Phone the cops? Or pull the trigger?
Most of this game will take place in the basement. And every time, there will be three challenges.
The Gun. Shoot Frank. Kill him for everything he’s done.
The Phone. Call the police. Maybe make him confess on the line. But bring them in and get him locked up.
Investigate further. This isn’t enough. You need to know more. Maybe this means looking through all the files you found. Maybe it means interrogating him. And this opens up new scenes. Flashback to other times and places. Ring up people you need to talk to. Get Frank to open up about his life. Find all the evidence you need to make a choice. After all, he’s not going anywhere.
But sooner or later, you will need to make a choice.
The phone, or the gun?
Mechanics
There is a single central scene that I will keep returning to: The characters in the basement with the gun and the phone. But that scene always has three challenges: The gun, the phone, and investigate. Whichever one is resolved first wins out, and the person playing the final card resolves the whole story. But before then? You can keep on investigating as many times as you want to help you reach a decision. Investigations may mean looking over papers, it may mean flashbacks, they can be for you guys or for Frank. Any number of options.
I’m also going to request that, while in the basement, players submit no more than one card per move, and do not make multiple moves in a row.
Character Generation
I’ve included a four cards in each slot, but please, please feel free to make new ones. You’ll notice that ‘natures’ is basically “What Frank Did To You”, while subplots is “What You Want to Do to Frank”. This game will be very tightly focused, so there’s not a lot of room for personal subplots.
Hosted and narrated by:
Sean Riley (JackSlack)
Completed 01/11/15.
Scenes played: 10
License: Community License