Modern day with mood of the past - focus on writing story, especially character development and backstory. Mystery.
In this game, you create a rounded character with a past. I have not put up any cards - you are free to make your own from scratch. Feel free to reach out for help.
This is what happens. Your character turns a corner they have never explored before, and finds themselves in a quaint village. You have a choice - you can either stay at the local inn/hotel as a visitor, or you find a home / suitable small shop that feels like you belong to it, and immediately you feel you have belonged there for ever; but at the same time, you are finding out about the other characters.
The story then unfolds as you reveal your character’s back-story, but also interact with other characters (PCs and NPCs) to reveal theirs.
As narrator, I provide the setting, some NPCs and the prompts, and I keep the whole thing going. But in terms of building your back story - that is all for you!
This is a good way to explore Storium, and I will help as much as you need. Bear in mind though; every story is different, every game, every narrator, every group of players. This will give you a start on how the site technically works, but it is only one glimpse of all the way that system can be, and is, used!
𝕵𝖚𝖘𝖙 𝖕𝖆𝖘𝖙 𝖙𝖍𝖊 𝖕𝖔𝖘𝖙 𝖇𝖔𝖝, 𝖆𝖋𝖙𝖊𝖗 𝖙𝖍𝖊 𝖍𝖊𝖉𝖌𝖊
𝖎𝖘 𝖆 𝖘𝖒𝖆𝖑𝖑 𝖙𝖚𝖗𝖓𝖎𝖓𝖌.
𝖄𝖔𝖚 𝖕𝖗𝖔𝖇𝖆𝖇𝖑𝖞 𝖓𝖊𝖛𝖊𝖗 𝖓𝖔𝖙𝖎𝖈𝖊𝖉 𝖎𝖙
𝖆𝖘 𝖞𝖔𝖚 𝖜𝖆𝖑𝖐𝖊𝖉 𝖕𝖆𝖘𝖙.
𝕹𝖔 𝖔𝖓𝖊 𝖊𝖛𝖊𝖗 𝖉𝖔𝖊𝖘.
𝕹𝖊𝖝𝖙 𝖙𝖎𝖒𝖊 𝖞𝖔𝖚 𝖆𝖗𝖊 𝖙𝖍𝖊𝖗𝖊,
𝖌𝖑𝖆𝖓𝖈𝖊 𝖔𝖚𝖙 𝖙𝖍𝖊 𝖈𝖔𝖗𝖓𝖊𝖗 𝖔𝖋 𝖞𝖔𝖚𝖗 𝖊𝖞𝖊.
𝖄𝖔𝖚 𝖜𝖎𝖑𝖑 𝖘𝖊𝖊 𝖆 𝖑𝖎𝖓𝖊 𝖔𝖋 𝖍𝖊𝖉𝖌𝖊, 𝖙𝖍𝖊𝖓 𝖆 𝖋𝖊𝖜 𝖍𝖔𝖚𝖘𝖊𝖘
𝖙𝖍𝖆𝖙 𝖑𝖔𝖔𝖐 𝖑𝖎𝖐𝖊 𝖙𝖍𝖊𝖞 𝖆𝖗𝖊 𝖋𝖗𝖔𝖒 𝖆𝖓𝖔𝖙𝖍𝖊𝖗 𝖊𝖗𝖆.
𝕿𝖍𝖊 𝖗𝖊𝖘𝖎𝖉𝖊𝖓𝖙 𝖔𝖋 𝖊𝖆𝖈𝖍 𝖔𝖓𝖊 𝖍𝖆𝖘 𝖆 𝖘𝖙𝖔𝖗𝖞 𝖙𝖔 𝖙𝖊𝖑𝖑.
This story is constructed for just one scene. We can have all the usual enthusiasm of building our characters and starting the game, and tell our tale in one scene.
Of course, if things go well we can add in a second or even a third scene.
Hosted by:
Bexja (Bexja)
Rotating narration
Completed 08/22/24.
Scenes played: 8
License: Community License